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Heavy Infantry Rework for Imperator: Rome

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First Choice

Balance unit modifiers (Best for AI, Continuity, costs no other unit type, preferred choice)

Split the unit into Swordsmen and Spearmen by replacing another unit type (Worse for AI, takes work)

Make them Defensive unit with little offensive capabilities (Terrible for AI, player may be unaware)

Last Choice

Poll created Sun Sep 26 2021 16:51:43 GMT+0000 (Coordinated Universal Time)

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$5 (10 votes)

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